Sunday, October 30, 2011

Innistrad League - Event 3

Greetings, Mage-Captains of Innistrad.  It was good to see 15 of you on Friday Night's battlefield.  Kessig launched a major offensive with 5 players in the first two rounds.  Kessig now owns 5 control points outside of Gatstaf.  Despite Gavony's absence last week, they've also caught up with 5 controls points outside of Thraben.  I applaud Gavony's stellar performance this week and especially Curtis, who went 3-0, 6-1 on the night.  I'd also like to make a shoutout to Steve, from Stensia, who went 3-0 as well.  Stensia leads in Gold Generated per Round, with 26.

That fire alarm during the middle of Round 2 was bloody terrible. Unfortunate timing.  Our relocation... location from now on is going to be the Cafeteria (Library Building).

The Map of Innistrad:  http://img842.imageshack.us/img842/8948/innistradmapblogpost.jpg
Territory and Upgrade Information:  http://www.mediafire.com/?t1vfzdfami155fl
Note:  Territory Information - Excel File - is not ready for print without some minor resizing and shifting.

Just a reminder:  During an event, in the First Round, Gold per Round is generated first.  You then get to purchase/unlock cards.  That is your only time to do so.  I also calculated your numbers incorrectly when I told you guys your gold balances.  I've got the fixed data below:

Saturday, October 22, 2011

Innistrad League - Event 2

Greetings, Mage-Captains of Innistrad.  I sincerely hope you enjoyed last night's skirmishes, for they were but your first taste of battle.  As your armies struggled to occupy your own Territories, the Stensian Elite became the first Province to take full control of a Territory (Nexus Manor).  Stensia's coffers are growing substantially faster due to their two Territories.  Strangely, Gavony was absent from last night's activities.

I ran your new recruits through a grueling training session.  They will be prepared for war by next week.

In other news,
Congratulations to Ben Cope and Shane Flynn for placing 1st and 3rd in the draft! And a big THANK YOU to ARRG for providing us with a free booster box to draft with!  You can find out more information about ARRG here:  http://www.arrg.net/ OR on the Facebook Group:  ARRG!.

Saturday, October 15, 2011

Innistrad League - Event 1

A big thank you to EVERYONE who came out to Draft!  For those who couldn't make it, we had a 13-man Draft!  Also, I explained various game mechanics and the workings of the Campaign Map.  Thanks to Joe's efforts, we're finally finished the Campaign Map.

Check it out:
http://img842.imageshack.us/img842/8948/innistradmapblogpost.jpg
Other Info:  http://www.mediafire.com/?t1vfzdfami155fl


GAMEPLAY MECHANICS
  • Each participant belongs to a team (Province).
  • The Provinces are:  Gavony, Stensia, Kessig and Nephalia.
  • Players in each Province are restricted to two specific colours.
  • Gavony:  Green/White, Stensia:  Red/Black, Kessig:  Red/Green, Nephalia:  Blue/Black
  • On the Campaign Map, each Province has a number of Territories.
  • Every Territory has a number of Control Points.
  • To fully control a Territory, your Province must own all of its Control Points.
  • (Like Diplomacy) In each Event, there will be 2 or 3 Rounds of orders.

Saturday, October 1, 2011

Innistrad League - Update

Hi Everyone!

League starts in two weeks!  We're still working on the specifics of the resource system and the campaign map, but I'd like to give you guys an update.  As you may know, some cards in each colour are only obtainable through spending resources to unlock them.  I've prepared a list of locked cards for everyone.  Enemy dual lands and Innistrad non-basic lands are locked as well.  


WHITE
Angelic Overseer
Mikaeus the Lunarch

Elite Inquisitor
Nevermore

Fiend Hunter
Thraben Sentry

BLUE
Mirror Mad Phantasm
Skaab Ruinator

Ludevic's Test Subject
Mindshrieker
Snapcaster Mage

Invisible Stalker
Skaab Goliath

BLACK
Army of the Damned
Liliana of the Veil
Reaper from the Abyss

Bloodgift Demon
Bloodline Keeper
Heartless Summoning
Unbreathing Horde
Curse of Death's Hold

RED
Balefire Dragon
Past in Flames

Instigator Gang//Wildblood Pack
Kruin Outlaw//Terror of Kruin Pass
Curse of Stalked Prey
Stromkirk Noble
Reckless Waif
Ashmouth Hound

GREEN
Essence of the Wild
Tree of Redemption
Garruk Relentless//Garruk, the Veil-Cursed

Kessig Cagebreakers
Mayor of Avabruck
Full Moon's Rise
Ambush Viper

MULTI-COLOURED
Geist of Saint Traft
Grimgrin, Corpse-Born
Olivia Voldaren

ARTIFACT
Grimoire of the Dead

LAND
Clifftop Retreat
Hinterland Harbor
Isolated Chapel
Sulfur Falls
Woodland Cemetery
Shimmering Grotto
Ghost Quarter
Moorland Haunt
Nephalia Drownyard
Kessig Wolf Run
Gavony Township
Stensia Bloodhall

Note that non-basic lands have special requirements to unlock.  Remember, each province may only play cards of its own colours.  Enemy dual lands are for paying the flashback cost of certain cards.  Other cards, such as Elite Inquisitor, will require certain conditions to be met (usually, this will pertain to maintaining control of a territory containing a training camp/academy/whatever).  I may update this list within the week, with a few minor additions.

Joe and I have been working on the system and map together, but for those of you who don't know, he's our resident Card Alter Artist!  If you've ever seen altered cards online, he's very adept at that.  I've recently recruited another artist, a friend of mine named Jennifer.  Both of their artistic skills will be featured at our League meetings.  If anyone wants a special commission, talk to us!

Even though you don't know what team you're going to be put on yet, please start thinking of deck ideas.  I can provide some cards during League if you need them.

As a reminder:
Gavony:  Green/White
Kessig:  Red/Green
Stensia:  Black/Red
Nephalia:  Blue/Black

Happy Brewing!